The Land of Al-Madinah

Character creation

Tentative steps into the Land

Players:

  • Tyler
  • Joe
  • Dave
  • Richard

The players had been given an opportunity to read through the Al-Madinah pages and get a feel for the land. They are given 150 points to play with and aimed towards characters that have some physical abilities and can hold their own.

The only thing I discouraged is highly ranked nobles. They need something a little more gritty.

The game will begin in Ash-Akkad but won’t be there for too long and will focus around Rasheik in the early stages of the game.

Characters

I will add final links once all the characters are up.

Gilgamesh (Joe)

A priest of As-Sumon from the city of Al-Fidur. He is on a pilgrimage to learn more of the world and to spread the deeds of the mother Goddess.

He has some skill with the bow (as many from Al-Fidur do) and due to his wanderings he knows his way around deserts and the trader routes. He is relatively naive and lived a sheltered childhood in the protection of the priesthood, but his eyes are opening to the realities of the Land.

He knows a couple of healing, plant and water spells as part of As-Sumons gifts.

Sargon (Richard)

Sargon is a tough nomad that has spent most of his life working the trade routes in the Southern cities. He is a capable warrior and hunter. He is handy with swords, spears and javelins. He has a detailed knowledge of many of the common trade routes and is more than at home in the harsh deserts of the Land.

Sargon has a very athletic build; he is tall and strong. He is a bit of loner and is happy to spend his time on his own. He is comfortable with both realities of caravan travel – long patches of lonely boredom and life threatening hostilities.

(Tyler)

(Dave)

Comments

Metalhed

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