The Land of Al-Madinah

Character creation

Tentative steps into the Land


  • Tyler
  • Joe
  • Dave
  • Richard

The players had been given an opportunity to read through the Al-Madinah pages and get a feel for the land. They are given 150 points to play with and aimed towards characters that have some physical abilities and can hold their own.

The only thing I discouraged is highly ranked nobles. They need something a little more gritty.

The game will begin in Ash-Akkad but won’t be there for too long and will focus around Rasheik in the early stages of the game.


I will add final links once all the characters are up.

Gilgamesh (Joe)

A priest of As-Sumon from the city of Al-Fidur. He is on a pilgrimage to learn more of the world and to spread the deeds of the mother Goddess.

He has some skill with the bow (as many from Al-Fidur do) and due to his wanderings he knows his way around deserts and the trader routes. He is relatively naive and lived a sheltered childhood in the protection of the priesthood, but his eyes are opening to the realities of the Land.

He knows a couple of healing, plant and water spells as part of As-Sumons gifts.

Sargon (Richard)

Sargon is a tough nomad that has spent most of his life working the trade routes in the Southern cities. He is a capable warrior and hunter. He is handy with swords, spears and javelins. He has a detailed knowledge of many of the common trade routes and is more than at home in the harsh deserts of the Land.

Sargon has a very athletic build; he is tall and strong. He is a bit of loner and is happy to spend his time on his own. He is comfortable with both realities of caravan travel – long patches of lonely boredom and life threatening hostilities.


Izdubar is a necromancer and earth mage. He keeps his deathly exploits well hidden as it is frowned upon in society. He thirsts for more knowledge especially about the occult, magic and the arcane.

He is in his late 20s, dresses in flowing robes and wears a turban. The turban covers the scars where he extracts the blood necessary for his magic.

Allcazam Nusku(Dave)

Allcazam is a wealthy son of the Nusku family from Al-Irshusin. He ran away with some cash after deflowering a maiden from the rival Bel-Nirari family.

Allcazam is a dashing young man, tall and athletic with well defined features. He gets by off his good looks charm and his roguish skills. Along the way he has learned the art of not being seen and taking what is necessary.



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